In Cipsoft's continued quest to balance hunting grounds, they have made some more changes to places which have been deemed too profitable regarding XP and loot, taking into account player feedback and their data. This concerns namely the Soul War hunting grounds, as well as the Cobra Bastion. The following adjustments have been implemented today, with the XP given in the format (old XP → new XP):
- Cobra Bastion: cobra vizier (9108 → 7650), cobra assassin (8316 → 6980), cobra scout (8712 → 7310). These creatures now give 4% less loot.
- Claustrophobic Inferno: brachiodemon (22880 → 20000), infernal demon (26000 → 22100), infernal phantom (22880 → 20000). These creatures now give 5% less loot.
- Ebb and Flow: bony sea devil (32500 → 20150), turbulent elemental (29900 → 20000), capricious phantom (29900 → 20000). These creatures now give 22% less loot.
- Mirrored Nightmare: many faces (28600 → 21450), druid's apparition (28600 → 21450), knight's apparition (28600 → 21450), paladin's apparition (28600 → 21450), sorcerer's apparition (28600 → 21450), distorted phantom (28600 → 21450). These creatures now give 16% less loot.
- Rotten Wasteland: branchy crawler (23400 → 21700), rotten golem (23400 → 21700), mould phantom (23920 → 22200). No loot changes have been made to these creatures.
- Furious Crater: cloak of terror (24960 → 22400), courage leech (23920 → 21500), vibrant phantom (24960 → 22400). No loot changes have been made to these creatures.
They will, as always, continue to observe the situation and make adjustments when and where needed.
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